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Stonehearth mod list
Stonehearth mod list












stonehearth mod list

C++ functions : list of C++ components and functions that we can call from Javascript and Lua.Call handlers : what are call handlers and how are they used.Services : how to add your own services to the game.AI actions : how AI works in Stonehearth and how to add your own AI actions to the game.Controllers : how to create your own controllers.Components : how to create your own components and component renderers.How to install a mod When you download a new mod, it is usually in the form of a '.smod' file. As of April 2018, Steam players can also find mods on the Steam Workshop. This list may not always be completely up to date, however. Lua scripts : what are saved variables and observers. Mods can be downloaded from the official Stonehearth Discourse, or a list of mods can be found here on this wiki.Events : how to trigger and listen to events from Lua files.User settings and logging : how to link options declared in user_settings.json for using them in your mod and how to print to the stonehearth.log from your Lua files.We'll be covering Lua files for components, AI, etc. We can define workbench equivalents in the entity_data of the workbench.json file too.In this section we'll explain advanced modding topics, for those who want to know how to mod parts of the game that involve more programming. These properties are used to define the effect that the crafter will play to drop the ingredients on top of the workbench, and an offset to positionate the ingredients once they're dropped and the produced items before the crafter picks them up. The mod has optional light esp that will add the weapons & shields into your leveled lists. Originally ported with full permission from Skyrim Legendary Edition mod by zoni84. We add an alias for our job in our mod's manifest, as well as an alias for our job index, to use it for the mixinto: "aliases": This mod uses vanilla game textures, so using vanilla game texture replacer mods will greatly enhance the looks of your weapons and shields from this mod. We rename the files replacing herbalist with lamplighter. We'll start by copying the herbalist job, for example (you can copy any other crafting job). We'll quickly go over them since the common parts have already been explained in another page and explain the features specific to crafting jobs. These are the steps to add a crafting job manually. We'll call it Lamplighter, they will craft fuel that will be used to light the lamps in the game (this example job comes from the Silent Woods mod).














Stonehearth mod list